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Welcome to Talk Arcades, the premier forum for arcade webmasters. You are currently viewing our boards as a guest. By joining our community you will be able to make posts, communicate privately with other arcade webmasters and participate in our Live Marketplace. Registration is easy, so please join us today! |
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#11 (permalink) |
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Senior Member
Join Date: Oct 2007
Posts: 520
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We have only done one game and it was Halloween themed and our goal was to release a holiday themed game and spread it and publish it ourself. I think it worked out very good for branding the site and the game brings in quite a bit of traffic every day at this point. Definatley worth it but like earthwind said the game is step one but getting it out there is very hard and even on sites it has to get noticed on the sites. We got featured on a few kind of big sites and that helped us and of course we featured the game on our own site where it got almost 20,000 plays so far.
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Fun Online Games | Sonic and Mario Games | Trade arcade traffic 1:1 Our New Arcade script is coming to the market soon! |
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#12 (permalink) |
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Preferred Member
Join Date: Jul 2008
Location: Arizona
Posts: 190
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I've had lots of experience working with various languages, so I think I could make a game (maybe just a big ego), but I have no artistic talent. Do those of you who make games also do the artwork?
As for my flash experience, I followed a couple simple tutorials for making a ball bounce around the screen and for morphing text. Just basic stuff for familiarizing with some of the features. w3schools is awesome for that type of information. |
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#13 (permalink) |
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Senior Member
Join Date: Jul 2007
Posts: 1,170
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You should make this a poll. To answer the Q, no I haven't really made a game. Well, actually I did make a puzzle game, but I didn't publish it anywhere, not even on any of my own sites. I didn't think it was good enough.
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#14 (permalink) | |
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Senior Member
Join Date: Oct 2006
Posts: 836
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Quote:
This thread got me eager to make another game so last night I partnered with a friend that owns other arcades. We both come up with an idea. He makes the graphics and I code and animate it. Then we each get to co-sponsor it.
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#17 (permalink) |
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Senior Member
Join Date: Oct 2007
Posts: 520
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My brother always loved to draw when we were young and he does all the artwork. We both have played as musicians professionally so working the audio is the real fun part for us. Games seem to be a good way to bring in some consistent traffic and we are excited about trying to get more of them out there. I know alot of guys are into to traffic trading and so are we but I say if you got the time and resources building a catalog of games is a great help to your arcade over time ( We only got 1 but have the plans for 3 more ) some work done on 2 of them already.
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Fun Online Games | Sonic and Mario Games | Trade arcade traffic 1:1 Our New Arcade script is coming to the market soon! |
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#18 (permalink) | |
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Senior Member
Join Date: May 2007
Posts: 211
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Quote:
The thing I would have to consider is the cost, at just shy of $700 I think it's an investment I'd only make using pure profits. How does everyone here justify buying it? A part from the obvious of course like making lots of games. |
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#19 (permalink) |
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Full Member
Join Date: Jan 2008
Posts: 54
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Matmi makes all our own games and we make games for many sites including Miniclip etc.
www.matmi.com The best way to learn to make a game is by reading online tutorials and buying some decent programming books. Start simple and gradually progress. Mochi and Newgrounds offer some great knowledge. |
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