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Old 06-17-2008, 11:46 PM   #101 (permalink)
digitali16
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My site is back up now and it has been nice or atleast somewhat entertaining in this thread but it is time to get back to work.

Food for thought:
onarcade 1.0
http://www.onarcade.com/onarcade10/admin/login.php
GSS Script exactly the same as onarcade's hand coded script
http://arcade.gcindiana.info/admin/
our admin login:
http://www.gubug.com/admin/login.php

Search with pagination problem:
http://www.kedoba.com/index.php?action=search
Gubug.com problem fixed:
http://www.gubug.com/index.php?action=search
Onarcade (barebones ) member list
http://www.onarcade.com/onarcade10/i...ion=memberlist
Gubug Member Ranks: Notice our sort by alpha & proprietory sort by level
along with custom stars and popup avatars
http://www.gubug.com/memberlist/1
onarcade barebones profile with pattented No avatar:
http://www.onarcade.com/onarcade10/i...=profile&uid=1
Gubug member profile
http://www.gubug.com/profile/3/mrmario.html
Games on gubug.com .Note the hand coded new games menu above
all our games.
http://www.gubug.com/game/1139/Room-Escape-1.html
Game on onarcade 1.0
http://www.onarcade.com/onarcade10/i...file&fileid=24


Anyone who can't see that we have redone this I would not trust them to operate a motor vehicle. I am back sending out traffic again guys and give me some time and things will get back to normal. We have just done to much real original code for this to even be an issue and while I know some will not see this. I will sleep tonight because I know what is under the hood on my site. I have only scratched the surface of all the hand coded stuff my brother has done under the hood and he is one of the most talented people I know. This is his work guys and we planned it out so I dont need a license for our own work. There is NOTHING to talk about.
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Old 06-18-2008, 12:21 AM   #102 (permalink)
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Quote:
Originally Posted by Ryan1212 View Post
that would work accept the templates and code is completely different between phpas and onarcade...I know this and i dont even code. onarcade uses 5x as much php as phpas does.

I know this for a fact because I have two arcades. One uses onarcade, another phpas. Learned phpas first, the templates, the way they are coded, the entire method in general is completely different.

can we please stop coming up with new stuff out of thin air and let the two talk? All people are doing now is egging both of them on. so stupid

I must said one last thing, I am very disappointed some of the members in here, even though i point out some of the important keys they still can't tell the different. Yes onarcade use more php file because its modify (remember we are talking onarcade 1.0 and 1.1 not the lastest version 2.0). If you download onarcade 1.0 they use less php (1 or 2 php and hide in subfolder) and then 1.1 more php and even more php 2.0.

Again I dont know either of them, so i dont take any site, However its wrong for Han to claim that he wrote this script from scratch which is he is NOT. Some of my posted in this thread is already proof he is NOT. if you post and ask me to proof again or ask me how, just read all my post in thrs thread.


PEACe

FYI:
Quick example:

Profile:
HTML Code:
http://www.phparcadescript.com/demo/index.php?action=profile&userid=13 http://www.onarcade.com/onarcade10/index.php?action=profile&uid=1
Look at the url first: do they look almot a like?

Game play:

HTML Code:
http://www.onarcade.com/onarcade10/index.php?action=file&fileid=8 http://www.phparcadescript.com/demo/index.php?action=playgame&gameid=10
again look at the url: do they almost look a like?

NOW CLICK ON "RATE" if Han turn on his Rate, then the rate look 100% exactly the same. How can you explain this?

or click rate here http://www.kedoba.com/game/556/2D-Shootout.html#
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Old 06-18-2008, 05:50 AM   #103 (permalink)
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Quote:
Originally Posted by digitali16 View Post
It is nice that you took time to code new template for admin panel login page, but that only proves that you know that you are using onArcade and that you are trying to hide traces.


Quote:
Originally Posted by digitali16 View Post
Anyone who can't see that we have redone this
how many times do I have to say this: just because you have added few mods to onArcade doesn't make it your script.

Quote:
Originally Posted by LearnNewbie View Post
I must said one last thing, I am very disappointed some of the members in here, even though i point out some of the important keys they still can't tell the different.
so when I show that gubug.com is using exactly the same URL structure and post variables (+ HTML code), then that is not important, but when phpArcadeScript is using similar url structure, then I am automatically a thief? Don't you think that is kind of hypocritical?
onArcade is not a pirated copy of phpArcadeScript, GamesiteScript or any other script, but if you seriously believe that I am selling pirated copy of some other script, then report to the owner of that other script.
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Old 06-18-2008, 06:35 AM   #104 (permalink)
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This thread is getting really long, you should settle this outside of this forum.
digitali16 I'm with you all the way
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Old 06-18-2008, 07:37 AM   #105 (permalink)
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Quote:
Originally Posted by gamer99 View Post
digitali16 I'm with you all the way
So am I.
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Old 06-18-2008, 12:13 PM   #106 (permalink)
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Hans what exactly do you want man? Why are you still here ranting about something when I said if you have a problem lawyer up. This is not just a few mods man and there is not one single reference to onarcade in my script. Your admin login is EXACTLY the same as GSS so you did not code ANYTHING from scratch in the first place. What do you want? where in your mind does a script not qualify as being yours? I don't think there is anything I can show you that we coded from scratch that will make you accept this is not your script from 2 years ago. We don't even compete in your market and I have given you proof I did not acquire any of your code from some sort of warez. Honestly man what is the point now? You filed DCMA so the next step is to escallate to legal action with a lawyer.

My site was down and you hurt my business and momentum and you came in here accusing us of stealing your code off a warez site. I posted screen shots of where I bought the script, Kedoba gave you the name of the seller, I showed you just a fraction of the unique features only on my script. Hans not just your script there is not one (1) single arcade with the features on my script. Just because you COMPILED a bare bones CMS for some arcade games in 2006 everyone with an arcade doesn't owe you licensing rights.

This is an Faq for some trading software we released in 2003:
http://www.digital-intuition.com/swingscope/faq.html
All hand coded from scratch before you even STARTED programming man. So again I ask
what more I can do? You gladly gave Kedoba a license and left him alone ( he still is running buggy script you say is yours ) so why do you keep ranting at us when I show you tons of unique features to our script. Why not persue the guys who you say are stealing and reselling your product because that would be more productive would it not?
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Old 06-18-2008, 12:36 PM   #107 (permalink)
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Quote:
Originally Posted by digitali16 View Post
Hans what exactly do you want man? Why are you still here ranting about something when I said if you have a problem lawyer up. This is not just a few mods man and there is not one single reference to onarcade in my script.
I want you to stop using my script, nothing else. Yes, you have added some features to it that onArcade 1.0 doesn't have, but your "unique" script is using exactly the same HTML, JavaScript and text in many places, even your CSS file is pretty much the same:
If you wrote your own script, because onArcade 1.0 was buggy, then why are these 2 "separate" scripts so similar?


Quote:
Originally Posted by digitali16 View Post
Your admin login is EXACTLY the same as GSS so you did not code ANYTHING from scratch in the first place. What do you want? where in your mind does a script not qualify as being yours?
If you believe that onArcade is a pirated copy of GameSiteScript (or any other script), then report it to the owner of that script, posting here isn't going to help anyone.

Quote:
Originally Posted by digitali16 View Post
You gladly gave Kedoba a license and left him alone ( he still is running buggy script you say is yours ) so why do you keep ranting at us when I show you tons of unique features to our script.
That is because Kedoba replied to my email, was polite and gave me information about the seller, you, on the other hand, never replied and when your site got taken down you just started insulting me.
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Old 06-18-2008, 01:09 PM   #108 (permalink)
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You may want to rephrase this part:

Quote:
Hans not just your script there is not one (1) single arcade with the features on my script.
I'm guessing what you mean to say is that your website has some features that aren't found on other arcades. Not that your script has 100% unique features that can't be found on any other arcade.

I know CSS doesn't have much grounds for proving things, however like both parties have requested from each other is UNIQUE ASPECTS that are found on both arcades, and what Hans provided, at least in my mind, had some unique CSS names that were also found on Gubug.


.pmboxheader
.readpmtable
.pmtexttable
.newsline

Digital is correct that their admin login box does look different than onArcade's and even added the PIN feature. However is there any chance of getting a screenshot of your admin control panel Gubug? I know I've asked this several times during the past 48 hours and have yet to even get a reason why you can't post the admin control panel. I personally do not see anything that would hurt your business by doing a screenshot of your admin control panel and could really help put this thread to rest (finally!!!!).

The one positive Hans has going for him is that onArcade was released to a lot of webmasters and even has live demo's of the script online for people to view. The reason why I say this is one positive in this never-ending-battle is that everyone knows what onArcade looks like and knows that it has looked like that for a while. But this is a negative for Gubug as him and his brother most likely are the only ones who know exactly what is under the hood at Gubug and Hans nor anyone has a way to determine what Gubug was running, how it looked both in the code and the backend when the website was taken down and how it looks today other than thsoe people associated with Gubug.

The one negative Hans has going for him is that he released onArcade unencrypted (like the majority of the arcade scripts on the marketplace) and it doesn't take much knowledge of php to be able to alter php code. There are probably hundreds and hundreds of people running illegal copies of onArcade, GSS, GS, phpAS, GMOA, etc etc etc that no one would even recognize because of how someone altered the code. And as Digital has been trying to point out over and over again, all it takes is Hans to provide some unique aspects of onArcade that he found at Gubug. Hans has posted many aspects he believes is unique in onArcade that can be found at Gubug, however the only response that has come back from Gubug is that of knocking Hans down. I have yet to see one proper response rebutting what Hans has found with evidence or a statement of why Gubug had similar aspects.

But this is also true for Hans. Gubug has pointed out many aspects he believes aren't part of onArcade and Hans as well has backed away from those parts. Granted the situation is really Hans proving Gubug has part of onArcade and no the other way around, but it seems to have moved away from a investigation aspect and more of bashing each other left and right.

The other aspect that makes this tougher is the time difference between Hans and Alfred. Granted I'm guessing both of them also have normal lives outside of the arcade/website world, but the longer it takes for either of them to respond with some sort of proof/statement that the other has posed, the more and more it leads people to believe the delay is because the person does not know the correct response. But again, its hard to say since there is a huge time difference between both parties involved.

I'm happy that Gubug seems to be back online while this debate still goes on. I personally see nothing coming from this thread except one of the longest tennis matches in history and no apparent winner in sight. We the audience try to state as unbias as possible, however the more less professional this becomes, the less respect we have for the parties involved.

As I said times before, this is something that could have been easily solved by including a 3rd party (such as the owner of this forum) who could inspect both the coding and the admin control panels for scripts in question. Even better, and I don't know what each party has sent to Hostgator, all of this could've been sent to them because I doubt the people at Hostgator would ever want to jump into the arcade market, thus would not be trying to "steal" secrets or coding from either party.

But if this does go the legal route and courts are involved, both parties better step up their professionalism and get their facts straight. Alfred, if you are saying your script so 100% unique, you better watch out. This means Hans only needs to find 0.0000001% that could prove it was part of onArcade. And on the flip-side, Hans better be prepared to explain why he coded things this way or that way and why its unique to him and not to the rest of the world. I do my own coding and when people see it they always ask "why did you do it this way instead of ..." and I explain to them its my way of coding.

And for those who are wondering why I even am inolved in this matter and keep writing these long posts, its simple. I belong to many webmaster communities and when an issue like this comes up, the whole community stops functioning and just focus on a single event, thus destroying the purpose of the community. I've seen things like these go on for weeks and week and the rest of the community just sits around and can't function until its settled. So I decided to take a proactive approach this time and try to help resolve the issue without it destroying what has been made of this community. If you look around, this thread has thousands of videws, close to a hundred replies, and then also if you look barely any new posts regarding anything else outside of this argument have been posted on the forum.
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Old 06-18-2008, 01:21 PM   #109 (permalink)
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Google search "claims against onarcade" or even "claims against arcade scripts", and you will see what I was referring to in my previous post about google loves these negative threads.

This thread should be deleted.

This is not good pr for either party involved at this point.
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Old 06-18-2008, 02:56 PM   #110 (permalink)
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Firstly, I want to say I have no idea if Gubug is using onArcade or not.

However, as the owner of GameSiteScript.com, I'd like to clear up a few things.

1. The internal code of onArcade doesn't appear to be remotely similar to GameSiteScript.
2. The internal code of PHPArcadeScript does not appear to be remotely similar to GameSiteScript.
3. The internal code of onArcade doesn't seem to be remotely similar to PHPArcadeScript.


The onArcade 1.0 template does look like it borrows a little bit too much from the GSS "21" theme, and I recall seeing a thread where a script that looked just like onArcade was for sale on DP, and was caught for using the GSS "21" CSS file with changed colors. Looking at the onArcade CSS file though, it appears to be unique.


I've read the posts about URL-structure, but the claims are mostly unfounded. Here's why:

<form>
<input type='hidden' name='action' value='search'> (That will add ?action=search) to the URL
<input type='text' name='query' value='Whatever The Users Types In The Box'> (That will add &query=Whatever The User Types In The Box) to the URL.
</form>

Essentially all search features that are browser based and do not use AJAX have URLs like that.

Also, onArcade's URL structure for viewing categories is COMPLETELY different from GSS's an PHPArcadeScript's.

As far as game URLs go, there are only a few ways to have search engine friendly URLs to game pages - for example, yoursite.com/game/34/Shoot-The-Software-Pirates.html). Translating this into a non-friendly URL would look like this:

index.php?action=game&id=34, or index.php?params=game/32/Shoot-The-Software-Pirates


The only arcade script on the market currently that I'm aware is using stolen code is ArcadeBuilder.

I will not be logging on her regularly to check this thread, so if anyone has any questions or would like me to read a reply, send me an e-mail with a link to the post.

My e-mail address is luigigss@gmail.com
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