I forgot to mention one important point about Arcadem and that is Uglygit's stellar work in the Arcadem support forums, he has kept the whole thing going while Agares got down to some coding.
One final point and i've said it before, the field is WIDE OPEN for a new dev team to come in and take the arcade script scene by storm. Seriously, 2 or 3 devs working on a premium arcade script with solid templates and add ons could make a small fortune. I thought proarcadescript looked promising but same old story, one guy, not devoted, not enough time to provide updates etc etc...
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